Overview
Pascal's Reqiuem was a game developed while working with the Playmakers Development Team - an initiative run by the Playmakers society at UTS responsible for developing a game over 6-8 months with a team of approximately 30-40 students (and alumni) across different disciplinary teams. I illustrated assets for the game alongside 7-8 other art team members including concept art, sprite art, cutscene illustrations and Steam Page graphics. Part of my duties also involved attending weekly art team SCRUM meetings, providing an update on the current progress of any tasks each sprint.
The game officially launched on Steam in July 2025 and has positive reviews.